Weapons

Last modified by KDearnley on 2023/07/31 14:06

All Weapons in this category share the same inputs and outputs

Details

Weapons.png
Object: Weapons

Category: Weapons

Type: Placeable Objects

Inputs

INPUTS
Spawned.pngRespawnCreate another object. The settings may use the activator's position to decide the spawn location.
Delete.pngRemoveRemove the object. The object will be removed from the map.
Set_poi.pngSet Point Of InterestApply a POI icon to the object.
Remove_poi.pngClear Points Of InterestRemove any POIs that have been set.

Outputs

INPUTS
Onused.pngOn Picked UpWhen a player presses the use button on the weapon, send a signal. The player is the activator.

Properties

PROPERTIES
NameStringThe name of this object. Rename an object to make it easy to identify.
Respawn DelayFloatThe number of seconds before the object will respawn after being picked up.
Spawn DelayFloatThe number of seconds before the object will spawn after the map starts.
On Spawn Pick Up TypeEnumDetermines the action needed to pick this weapon up when the weapon first spawns.
On Drop Pick Up TypeEnumDetermines the action needed to pick this weapon back up when dropped.

Objects

Below is a list of objects that make use of the inputs/outputs and properties defined above.

Tags: Objects