String
Last modified by KDearnley on 2023/07/31 14:06
String
A String variable can be set to a text string and used to control certain properties on other objects.
Details
Object: String Category: Variable |
Inputs
| INPUTS | ||
|---|---|---|
![]() | Build | Combine Integer, Number, Boolean or String variables into one String. |
![]() | Set (String) | Set the String to the value specified in the input's properties. |
Outputs
| OUTPUTS | ||
|---|---|---|
![]() | On Changed | When the value changes, send a signal. The activator is the Resource or Cached Entity that changed. There is no activator for Boolean, Color, Integer, Number or String variables. |
Properties
| PROPERTIES | ||
|---|---|---|
| Name | String | The name of this object. Rename an object to make it easy to identify. |
| Enable Scoring | Boolean | If false, no score will be awarded to teams or players. |
| Also Add to Team Score | Boolean | f true, any time a player is awarded points, the same amount will be awarded to their team. |
| Score Multiplier | Number | Scores awarded from kills will be scaled by this value. |
| Glory Kill Score Multiplier | Number | Score gained from glory kills will be scaled by this value. |
| Score For Player Kill | Integer | Number of points awarded to a player when they kill another player. |
| Score For Demon Player Kill | Integer | Number of points awarded to a player when they kill a demon player. |
| Par Time Bonus | Integer | Number of bonus points awarded to a player for completing the level under the Par Time defined in the Gameplay Settings. |
| Bonus For All Secrets Found | Integer | Number of bonus points awarded to a player for finding all the secrets in the map. |
| Demon Type (Possessed Scientist, Imp, Etc) | Integer | Number of points awarded when you kill this demon. |


