Start Lockdown
Last modified by KDearnley on 2023/07/31 14:06
Details
Input: Start Lockdown Description: Start a lockdown event and bar the module doors. The settings may use the activator's position to decide the module. |
Properties
PROPERTIES | ||
---|---|---|
Property | Type | Description |
Name | String | The name of this object. Rename an object to make it easy to identify. |
Input Delay | Number | The number of seconds between receiving and sending the signal. Can be fixed or variable. |
Respawn Player in Lockdown Module | Boolean | When true, if a player dies in the module this input is attached to, the player will respawn in the targeted module. Takes priority over GamePlay Settings. |
Silent Lockdown | Boolean | If true, lockdown will not play sound or display text. |