Set Module Environment
Last modified by KDearnley on 2023/07/31 14:06
Details
Input: Set Module Environment Description: Change the environment in the module entity's module. |
Properties
PROPERTIES | ||
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Property | Type | Description |
Name | String | The name of this object. Rename an object to make it easy to identify. |
Input Delay | Number | The number of seconds between receiving and sending the signal. Can be fixed or variable. |
Environment | Enum | Add a post process effect to your module. The yellow filter adds drama! |
Blend Duration | Number | How long to take in transitioning to the new environment. |
Player One | Boolean | If true, this player will be affected. |
Player Two | Boolean | If true, this player will be affected. |
Player Three | Boolean | If true, this player will be affected. |
Player Four | Boolean | If true, this player will be affected. |
Activator Only | Boolean | If true, the environment in this module will be set for the activator only (this ignores the player flags). |