Player Loadout

Last modified by KDearnley on 2023/07/31 14:06

Player Loadout

The Player Loadout object is used to give weapons, equipment, and skills to a specific player.

Details

PlayerLoadout.PNG
Object: Player Loadout

Category: Player & Team

Inputs

INPUTS
GiveLoadout.pngGive LoadoutGive the player the loadout specified in the object's properties. Expects a player as an activator.
GiveLoadout.pngSet Max Weapon SlotsSet the player's weapon count as specified in the object's properties. Expects a player as an activator.
SetDemonSelection.pngSet Demon SelectionSet the player's demon selection as specified in the properties. Expects a player as an activator.

Outputs

None

Properties

PROPERTIES
NameStringThe name of this object. Rename an object to make it easy to identify.
Max Weapon SlotsEnumThe maximum number of weapons a player can carry.
Weapon ListListThe weapons in the player's loadout.
EquipmentEnumThe equipment item in the player's loadout.
Enable Double JumpBooleanIf true, the player will be able to Double Jump.
Enable Ledge GrabBooleanIf true, the player will be able to Ledge Grab.
Demon SelectionEnumThe player will become this demon when they pick up a Demon Rune or when the player race is changed.