Gameplay Settings
Last modified by KDearnley on 2023/07/31 14:06
Gameplay Settings
The Gameplay Settings control numerous options for your map such as revival, loot drops, spawning rules, par time and more.
Details
Object: Gameplay Settings Category: Gameplay |
Inputs
| INPUTS | ||
|---|---|---|
![]() | Set Active | Activate the object, allowing it to accept inputs and signal outputs. |
Outputs
None
Properties
| PROPERTIES | ||
|---|---|---|
| Name | String | The name of this object. Rename an object to make it easy to identify. |
| Allow Revive | Boolean | If true, a player can be revived by a teammate. |
| Allow Armor Drops | Boolean | If true, armor will drop when an AI is killed. |
| Allow Ammo Drops | Boolean | If true, ammo will drop when an AI is killed. |
| Allow Health Drops | Boolean | If true, health will drop when an AI is killed. |
| Drop Loot for AI Kills | Boolean | If true, enabled loot types will drop when an AI is killed. |
| Drop Loot for AI Glory Kills | Boolean | If true, enabled loot types will drop when an AI is glory killed. |
| Use Alternative AI Drop Table | Boolean | If true, AI loot drops will simulate Campaign drops. |
| Allow Dropping Weapon on Pick Up | Boolean | If true, a player will drop their currently equipped weapon when picking up a new weapon. |
| Spawn Teammates Together | Boolean | If true, teammates will be spawned in close proximity. |
| Demon Player Spawn Setting | Enum | The demon player spawn mode. |
| Create Safe Areas | Boolean | If true, the map will automatically create safe areas. |
| Keep Inventory on Respawn | Boolean | If true, the player will keep the weapons and equipment they had when they died. |
| Show Damage Numbers | Boolean | If true, floating damage numbers will appear when the player damages something. |
| Show Score Numbers | Boolean | If true, floating score numbers will appear when a player kills an AI or another player. |
| Snap Help Behavior | Enum | The behavior of the snap help key. |
| Par Time | Number | The map's Par Time in seconds. Enter 0 if there is none. |
| Respawn Delay | Number | The minimum wait time for a player before respawning. |
| Show Friendly AI POIs | Boolean | If true, will show a POI on friendly AI. |
| Show Friendly AI Health Bars | Boolean | If true, will show health bar on friendly AI. |
| Play Damage Feedback Sounds | Boolean | If true, will play damage feedback sounds. |
| Play Damage Feedback Sounds | Boolean | If true, will play damage feedback sounds. |
| Show Hit Marker | Boolean | If true, a hit marker will show up when you hit an enemy. |
| Use Classic Player Death | Boolean | Players die in nostalgia. |
| Show Compass | Boolean | Display compass for human players. |
