Echo
Last modified by KDearnley on 2023/07/31 14:06
A holographic recording. An echo of the past in the future.
Details
Object: Echo Category: FX Type: Placeable Objects |
Inputs
Outputs
None
Properties
| PROPERTIES | |||
|---|---|---|---|
| Property | Type | Description | |
| Name | String | The name of this object. Rename an object to make it easy to identify. | |
| Show On Start | Boolean | If true, this object will be visible when the map starts. | |
| Initial Animation | Enum | The animation that will play when the echo is shown. The animation can be changed with the Set Animation input. | |
| Glitch Value | Number | The intensity of the glitchy post process effect. 0 is no effect. | |
| Opacity | Number | The opacity of the Echo. 0 is invisible. | |




