Droppables
Last modified by KDearnley on 2023/07/31 14:06
All Droppable items in this category share the same inputs and outputs
Details
Object: Droppables Category: Pickups Type: Placeable Objects |
Inputs
Outputs
Properties
PROPERTIES | ||
---|---|---|
Name | String | The name of this object. Rename an object to make it easy to identify. |
Custom Filter | Grid Picker | Limits who or what can use this object. |
Limit one per type | Boolean | If true, players can only pick up a droppable of this type if they don't have one yet. |
Drop on player incapacitated | Boolean | If true, a player will drop this object on incapacitated based on Drop Type property. |
Drop on player death | Boolean | If true, this entity will spawn at the beginning of the level after the spawn delay. |
Droppable reset time | Float | When reset, wait this many seconds before putting the droppable back in its original location. If zero, reset does not happen. |
Drop Type | Enum | The object's behavior when dropped by the player. |
Pick up type | Enum | The object's behavior when picked up by the player. |
Notify On Pick Up | Enum | The player(s) to notify when picked up. |
Notify Duration | Float | The number of seconds to show the Notify On Pick Up message. |
Notify on Remove | Enum | The player(s) to notify when removed. |
Notify duration | Float | The number of seconds to show the Notify On Remove message. |
Objects
Below is a list of objects that make use of the inputs/outputs and properties defined above.