Droppables

Last modified by KDearnley on 2023/07/31 14:06

All Droppable items in this category share the same inputs and outputs

Details

Droppables.png
Object: Droppables

Category: Pickups

Type: Placeable Objects

Inputs

INPUTS
Reset.pngReset DroppableReset the droppable to its initial position.
Delete.pngDelete DroppableDelete the droppable from the map. This removes it from the world or from an inventory. A droppable can't be reset after being deleted.
Hide.pngHideHide the object. The object will exist if hidden and can be shown again later using Show.
Show.pngShowShow the object if it is hidden. The object can be hidden again with Hide.
Set_poi.pngSet Point Of InterestApply a POI icon to the object.
Remove_poi.pngClear Points Of InterestRemove any POIs that have been set.

Outputs

OUTPUTS
Onpickup.pngOn Droppable Picked UpWhen the droppable is picked up, send a signal. The activator, droppable or player, is specified in the output's properties.
Ondropped.pngOn DroppedWhen the droppable is dropped, send a signal. The activator, droppable or player, is specified in the output's properties.
Ontouched.pngOn Touched ByWhen the droppable is touched, send a signal. The object that touched the droppable is the activator.
Reset.pngOn Reset ByWhen an object is reset, send a signal. The activator is unchanged from the Reset input signal.

Properties

PROPERTIES
NameStringThe name of this object. Rename an object to make it easy to identify.
Custom FilterGrid PickerLimits who or what can use this object.
Limit one per typeBooleanIf true, players can only pick up a droppable of this type if they don't have one yet.
Drop on player incapacitatedBooleanIf true, a player will drop this object on incapacitated based on Drop Type property.
Drop on player deathBooleanIf true, this entity will spawn at the beginning of the level after the spawn delay.
Droppable reset timeFloatWhen reset, wait this many seconds before putting the droppable back in its original location. If zero, reset does not happen.
Drop TypeEnumThe object's behavior when dropped by the player.
Pick up typeEnumThe object's behavior when picked up by the player.
Notify On Pick UpEnumThe player(s) to notify when picked up.
Notify DurationFloatThe number of seconds to show the Notify On Pick Up message.
Notify on RemoveEnumThe player(s) to notify when removed.
Notify durationFloatThe number of seconds to show the Notify On Remove message.

Objects

Below is a list of objects that make use of the inputs/outputs and properties defined above.