Callout
Last modified by KDearnley on 2023/07/31 14:06
Callout
The Callout object can inform players of game events with pre-defined combinations of HUD messages and audio.
Details
Object: Callout Category: Communication |
Inputs
| INPUTS | ||
|---|---|---|
![]() | Play | Play the chosen callout. |
Outputs
| OUTPUTS | ||
|---|---|---|
![]() | On Callout Finished | When the callout has finished, send a signal. The activator is unchanged from the input signal. |
Properties
| PROPERTIES | ||
|---|---|---|
| Property | Type | Description |
| Name | String | The name of this object. Rename an object to make it easy to identify. |
| Callout | Grid Picker | The callout that will play. |

