AI Path Points

Last modified by KDearnley on 2023/07/31 14:06

AI Combat Point

Demons following an AI Combat path will move to the last combat point and defend it. You can't stop here, this is demon country!

AI Path Point

Demons following an AI Path will move from point to point until they reach the end point or are interrupted.

Details

AIPoints.PNG
Object: AI Combat Point and AI Path Point

Category: AI

Both AI Combat Point and AI Path Point share the same inputs and outputs.

Inputs

INPUTS
Follow.pngFollowLead a demon to the AI navigation point.

Outputs

None. When connecting two points together, the green line implies an "On Reached" output and a "Follow" input.

Properties

AI COMBAT POINT PROPERTIES
PropertyTypeDescription
NameStringThe name of this object. Rename an object to make it easy to identify.
Walk Or RunEnumA demon can either walk or run while moving.
Stop When BlockedBooleanDetermines whether a demon will stop when blocked by obstacles, or try to move around them.
Combat RadiusIntegerDetermines how close a demon will stay near the node when fighting.
AI PATH POINTPROPERTIES
PropertyTypeDescription
NameStringThe name of this object. Rename an object to make it easy to identify.
Unfollow For CombatBooleanIf true, a demon will break from the path to engage in nearby combat.
Walk Or RunEnumA demon can either walk or run while moving.
Stop When BlockedBooleanDetermines whether a demon will stop when blocked by obstacles, or try to move around them.
RadiusIntegerDetermines how close a demon must be to consider the node reached.
Tags: Logic